Most of the content of Dragon Age Central has been developer posts to the official Dragon Age forums, first opened in May 2004. But all things must come to an end, and these forums were shut down on 2nd November 2009, the day before the game’s release in North America.
Since I haven’t had time to add much other content to the site for most of 2009, I’ve decided to also shut down Dragon Age Central as it was, leaving it here as an archive.
The new Dragon Age Central is now a much simpler (and fully automated) website dedicated to making developer posts to the new official forum (on Bioware’s social site) easier to find and search through.
It’s been interesting running this site, and in a way I’ll miss it... but hopefully I’ll be too busy finally playing the actual game to care :)
Dragon Age Central
Updated: Monday, 02 November 2009 02:07PM | Synced: 195117 mins ago
Forum posts were made by game developers. Please do not take posts out of context. While these individuals will have special insight into certain game-related questions, they are by no means the final authority. Please read the full topic and all its replies before forming an opinion. Remember, all things are subject to change.
-{ 2009 }-
Forum Post
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David Gaider ~ Lead Writer |
Thread: Who was the first Dragon Age character? [+0]
Date: Thursday, 29 October 2009 04:35PM For joinable NPC's? I'd say possibly Wynne or Zevran -- certainly they have survived most recognizably from their first concepts. If you're talking about which character role was first conceived, then probably Morrigan. That old tech demo was put together before any of the world or characters were conceived. Those characters on the screen are simply "barbarian guy" and "enchantress". Although I guess we could make claims as to how they evolved into the other characters and we meant it all along... yeah, that's the ticket... |
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David Gaider ~ Lead Writer |
Thread: Dragon Age: The Calling Discussion thread - (*SPOILERS*) [+15]
Date: Monday, 26 October 2009 10:28PM I'm glad you liked the book overall, but I wanted to say something on this particular point of yours. The relationship wasn't put in just to add something controversial, as you put it -- I don't think gay characters need to be added only when it's vital to the story. That's just who they are: they're strong men and warriors, and yet still gay. The point as it applied to all of the Grey Wardens is that they were all outsiders of one sort or another, Julien and Nicolas no less than the others. Just had to mention that. |
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David Gaider ~ Lead Writer |
Thread: Dragon Age: The Calling Discussion thread - (*SPOILERS*) [+15]
Date: Monday, 26 October 2009 04:30PM Yeah, my feeling is that Fiona and Maric were ultimately not that compatible. Fiona realizes this by the end, even if Maric holds out hope for something more -- but then he is probably confusing their relationship as the reason for his renewed sense of purpose, rather than the catalyst. The Avvar mention was my ode to the Barbarian Origin, sadly cut long ago. Ahh, Kell. How I adore you. Perhaps. Maybe they just looked on the lava as something horrifying, and not really an appropriate place to inter someone. Or maybe the lava was just the interactive part of the level and lacking a proper walkmesh? |
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David Gaider ~ Lead Writer |
Thread: In-game NPC's that activate DLC? Really BioWare? [+13]
Date: Sunday, 25 October 2009 11:42PM
If you really don't like the idea, then fair enough -- although I would recommend actually experiencing it in the game before you make claims about how jarring you'll find it.
Beyond that, if you really don't like the idea then by all means don't purchase the DLC. There is a whole giant game still to play which doesn't require any additional purchase, after all, and the number of these things you'll encounter overall is pretty small. If you're worried about the "slippery slope", as it were, by all means register your disapproval. There's a DLC team headed by Fernando Melo which will no doubt be looking for feedback, and I doubt they're above adjusting the approach if they feel it's called for. I also doubt they'd simply remove it outright just because some people don't like it (especially prior to anyone actually trying it), but if concerns are communicated intelligently and politely it's possible that at least some of them could be addressed. If you haven't noticed, I'm not really the person to talk about this stuff. It's pretty far removed from my bailiwick, after all. But reasoned discussion, even when it's something you don't like, never goes amiss. So I'll leave you to it. |
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David Gaider ~ Lead Writer |
Thread: In-game NPC's that activate DLC? Really BioWare? [+13]
Date: Sunday, 25 October 2009 02:34PM I'll point out that the in-game "offer", as it were, doesn't use out-of-game language. You are offered a quest, or a journal entry, the same way that you would get any other quest. No turning to the camera and offering you a delicious Coke or anything of the like. If you accept, you are briefly taken to the DLC page to grab the content -- if you have not already done so. If you have, you won't even notice the difference. It will also be a simple enough matter to refuse the quest -- you don't have to endure a commercial. Picturing scenarios where there are in-game neon billboards and NPC Shamwow salesmen trying to lure you conveniently into spending more money, and then railing against it, is a bit over the top. (It's the internet, though, right? Who'd have thought?) Although I do like the idea of the Shamwow guy as a pushy dwarven merchant, now. Hmm. I'll have to make a note of that. It's a way to insert the DLC into the overall game, nothing more. If you don't like the idea even of that interface (I suppose some people are going to object to the notion of DLC daring to sully their gaming experience no matter what), then that's up to you -- but at least get it straight what you are objecting to. --- Oh, and incidentally: please leave the personal insults out of this, on both sides of the argument. Thanks. |
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David Gaider ~ Lead Writer |
Thread: Dragon Age: The Calling Discussion thread - (*SPOILERS*) [+15]
Date: Thursday, 22 October 2009 11:18PM The actual adventure only took place over the space of a couple of weeks. Cailan is nine years old at the time -- Maric says this to Fiona in Chapter 4, as I recall. |
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David Gaider ~ Lead Writer |
Thread: Dragon Age: The Calling Discussion thread - (*SPOILERS*) [+15]
Date: Thursday, 22 October 2009 10:10PM There are a number of things in the books that you're not going to find in the game. That doesn't mean these things are nowhere to be found in the world -- spears, for instance, or cloaks and horses. It's a lot easier for me to put such things in a book than it is to put them into a game. As to whether or not they, or the Silent Sister fighting style, will ever make it into a Dragon Age game remains to be seen. Fair enough. A few people have said that, though from my perspective I don't consider what Maric and Fiona had a romance per se. It was a moment born of the desperate need of both characters, a respite from what they were both going through. I guess Fiona could have found that in Duncan as well, but I always thought of Fiona and Duncan having a more fraternal relationship than a romantic one. Thanks. I know there's been a couple of comments of Julien and Nicolas being "redshirts", but I have to say that they were perhaps my favorite characters. Killing them was difficult, and Nicolas's dream in the Fade would be, I think, one of the hardest things I've ever had to write. Suffice it to say they both reside in a soft spot in my heart. He died, though I suppose you wouldn't know the details unless you played the game. There you can read a bit about how Empress Celene (I think that's her name? Don't have my notes with me) overthrew her mad uncle and led Orlais into a renaissance. |
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David Gaider ~ Lead Writer |
Thread: Romancing Morrigan..... [+0]
Date: Monday, 19 October 2009 11:43PM She kills you last. (I'm kidding.) Err... assuming that your romantic completion wasn't premature, why would she go anywhere? |
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David Gaider ~ Lead Writer |
Thread: NPC Unique Talents? [+1]
Date: Monday, 19 October 2009 11:40PM No unique PC talents that I can think of, though "forced into genericism" might be a bit over-dramatic. |
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David Gaider ~ Lead Writer |
Thread: NPC Unique Talents? [+1]
Date: Monday, 19 October 2009 10:47PM Dog and Shale are unique characters -- they have their own talent trees, and don't work quite the same way as everyone else. As for the others, a few of them have unique abilities which you will have to discover for yourself. Nothing too earth-shattering, though. I don't think we'd want to run into a situation where any particular character is a must-have because they're so much more powerful than any of the others. |
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David Gaider ~ Lead Writer |
Thread: What's the name of the world? [+3]
Date: Monday, 19 October 2009 04:50AM There are no doubt some educated folk in Thedas who are aware that other lands exist, and that the Qunari come from such a place. Those lands have names of some sort, but that doesn't necessarily mean that "the world" as a concept exists yet, or that scholars feel the need to identify it. But that time likely isn't far off, yes. |
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David Gaider ~ Lead Writer |
Thread: What's the name of the world? [+3]
Date: Monday, 19 October 2009 01:30AM More as a prelude to the future. One assumes that, at some point, the people of Thedas will discover that there is a whole world out there. It's only in Star Wars where thousands of years can pass and the world never evolves. Well, maybe not only Star Wars, but you get the drift. Me, I love the idea of a fantasy world eventually entering a Renaissance period or even an Industrial Revolution. The setting of Arcanum, for instance, was quite lovely in that respect. |
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David Gaider ~ Lead Writer |
Thread: David Gaider [+0]
Date: Monday, 19 October 2009 12:57AM If you mean the old Interplay forums during the BG2 days, yes that was me. Though I wasn't a mod, per se. I just posted there. Of course. Gromnir is still about, though sadly not on these forums. I don't know what happened to Karzak. I imagine since we don't do D&D games any longer, his obsessive interest in ensuring we stick to the exact rules in the book are no longer relevant. I'm not always successful in not becoming emotional -- I am human, after all, and have bad days just like anyone else -- but the rest is true enough. You need a thick skin. No need to miss me. Unless you're throwing things at me. Then, by all means, miss me. |
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David Gaider ~ Lead Writer |
Thread: What's the name of the world? [+3]
Date: Monday, 19 October 2009 12:45AM Indeed. If you asked someone in the setting, they would tell you the world is called Thedas -- but that's because, to them, Thedas is the entire world. There is no concept yet of Thedas being part of a larger planet. The elves referred to the world as Elvhenan ("the place of the people"), though historically this is generally accepted as the name of the elven "nation". If you want the elven word for the land itself, as in the ground, then I believe that was vhen'alas. I don't think human scribes are apt to start using elven words to name the world anytime soon, however. I forget what the dwarven word would be. You'd probably have to use their word for "the stone", as their references to dirt are considered uncomplimentary in common parlance. The word Thedas, incidentally, is Tevinter in origin and once referred to all lands beyond the Imperium -- "the hinterlands", as it were. Eventually it just came to encompass the entire continent. |
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David Gaider ~ Lead Writer |
Thread: Have they confirmed if there'll be homosexual relationships in the game? [+2]
Date: Sunday, 18 October 2009 10:05PM
Yes, unfortunately it seems this thread needs to be shut down. If the topic can't be discussed without veering into religious territory or devolving into insults and hurt feelings, then it can't be discussed here -- and it seems it can't.
If the topic starts up again, please keep in mind that you should keep things civil even if you disagree with someone else's position, and that discussions about the nature of homosexuality or any other such contentious topics don't really belong on the Dragon Age forum. Thanks! |