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Title: Old to New
Date: Monday, 02 November 2009 02:06PM
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Most of the content of Dragon Age Central has been developer posts to the official Dragon Age forums, first opened in May 2004. But all things must come to an end, and these forums were shut down on 2nd November 2009, the day before the game’s release in North America.

Since I haven’t had time to add much other content to the site for most of 2009, I’ve decided to also shut down Dragon Age Central as it was, leaving it here as an archive.

The new Dragon Age Central is now a much simpler (and fully automated) website dedicated to making developer posts to the new official forum (on Bioware’s social site) easier to find and search through.

It’s been interesting running this site, and in a way I’ll miss it... but hopefully I’ll be too busy finally playing the actual game to care :)
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Forum posts were made by game developers. Please do not take posts out of context. While these individuals will have special insight into certain game-related questions, they are by no means the final authority. Please read the full topic and all its replies before forming an opinion. Remember, all things are subject to change.


 Forum Post 
Scott Meadows ~
Senior Programmer

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Thread: Is Alistair a M/M Option? YES OR NO PLEASE ANSWER DEVELOPERS!  [+0]
Date: Thursday, 29 October 2009 06:33PM
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You already have a thread on this topic.
Do not start another one.

thx
 Forum Post 
Scott Meadows ~
Senior Programmer

[¤]
Thread: when fighting could you jump around  [+0]
Date: Saturday, 03 October 2009 06:08PM
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This has gone nowhere.

If you wish to discuss jumping in games, head over to Off Topic.

thx
 Forum Post 
Scott Meadows ~
Senior Programmer

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Thread: DA manual  [+3]
Date: Wednesday, 22 April 2009 01:50PM
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Quote: Posted 04/22/09 13:44 (GMT) by OldMansBeard

Mind you, I don't know anyone else who does that.

razz smile

Me!

thx
 Forum Post 
Scott Meadows ~
Senior Programmer

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Thread: Why UI is so awful?  [+0]
Date: Monday, 29 September 2008 06:25PM
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There is already a thread discussing the UI.

Click Here

Please use that one.

thx
 Forum Post 
Scott Meadows ~
Senior Programmer

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Thread: Wow, I'm stoked for game's release  [+1]
Date: Saturday, 27 September 2008 06:17PM
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Quote: Posted 09/27/08 17:48 (GMT) by Maria Caliban
Is it because you don't know
Oh I know
Quote: Posted 09/27/08 17:48 (GMT) by Maria Caliban
or because you enjoy torturing us? Hmm..
Of Course, I get most of my joy from the forums in this manner.

thx
 Forum Post 
Scott Meadows ~
Senior Programmer

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Thread: I am confused about this game  [+4]
Date: Monday, 22 September 2008 02:28PM
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Please stay on topic.

thx
 Forum Post 
Scott Meadows ~
Senior Programmer

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Thread: Community anticipation for a toolset  [+9]
Date: Wednesday, 30 July 2008 07:20PM
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Quote: Posted 07/30/08 18:50 (GMT) by Melirinda

I love NWN2 Toolset. Minus the "I am firmly grounded in FR" part of it.

I am not so much kin on DA-specific Toolset, a on a generic Toolset that easily adapts to different rules and worlds. Ie something like NWN2 in the area creation department - perfect, do not touch (well, fix the grass erasing, give more placeables and tilesets, but whatever), but with a whole bunch of panels that let's you customize your world. Such as creating a diety list (though it is easy now for NWN2, hurray!), adjusting or turning off magic, adding and weeding out the classes....

In fact, Okay, if we marry NWN2 area-building part, with basic 4 classes and flexible skill-feat - level progression system set up by the user... and ease of adding world-specific information in... And character face and body generator...

OMG, won't anyone want a Toolset like that! Xept it doesn't exist, by obvious reasons. cry smile

Just trying to be devil's advocate here for a sec.
If you know it doesn't exist for obvious reasons then why are you wishing for it?
And what are these obvious reasons?

thx
 Forum Post 
Scott Meadows ~
Senior Programmer

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Thread: Can we name something in DA as well?  [+11]
Date: Saturday, 01 March 2008 03:40PM
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Quote: Posted 03/01/08 15:06 (GMT) by Elof Valantor

First off, Firefox says improtu is not a word.


I don't care what Firefox says, my brain says it's a word. razz smile

Quote: 

Second, once DA is released I'm going to open up the console command and check that function. If it doesn't work Mr Gaider is going to show you the videos I've been sending him.

The punishment is that bad.

So if it's a private function you'd better make it public...

I can 100% guarantee that this function will not be a console function in any way shape or form.

I am also going to name one of the paramters LdyShayna.


thx
 Forum Post 
Scott Meadows ~
Senior Programmer

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Thread: technical question  [+9]
Date: Friday, 22 February 2008 07:22PM
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All I am attempting to do is to spark some creative thinking and see what people view the problems are.

It is true that we cannot release any info yet, but it will come.

I guess I might as well crawl back under my rock and continue to just moderate the forums and not attempt any discussion.

thx
 Forum Post 
Scott Meadows ~
Senior Programmer

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Thread: dragon age in 2008  [+0]
Date: Monday, 14 January 2008 04:10PM
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We have not released any info on a release date yet.

When we do, you will be able to read about it here.

Until then....

thx
 Forum Post 
Scott Meadows ~
Senior Programmer - Tools

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Thread: Where is Bioware going, and will DA be the turning point  [+1]
Date: Monday, 03 December 2007 03:07PM
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I am not as nice as Stan this morning,

This is barely On Topic and people keep bringing it Off Topic, so....

thx
 Forum Post 
Scott Meadows ~
Senior Programmer - Tools

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Thread: DX10  [+0]
Date: Monday, 03 December 2007 03:03PM
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I can't believe this is still active.

If you wish to discuss DX10 and it's merits or downfalls, then head over to Off Topic.

As far as it pertains to DA, well that falls under system requirements and we aren't talking about that yet.

thx
 Forum Post 
Scott Meadows ~
Senior Programmer - Tools

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Thread: Release Date....  [+0]
Date: Wednesday, 04 July 2007 02:31PM
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DA does not have a release date yet.

When we are ready to release more info we will,

Stay Tuned...

thx
 Forum Post 
Scott Meadows ~
Senior Programmer - Tools

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Thread: About Dragon Age...  [+7]
Date: Thursday, 07 June 2007 12:58AM
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Quote: Posted 06/06/07 23:56 (GMT) by fjolvar

Quote: Posted 06/06/07 22:31 (GMT) by Brenon Holmes

I'm not quite dead... yet...

Quick! SOMEONE give him mouth to mouth!

Ewwwwwww
 Forum Post 
Scott Meadows ~
Senior Programmer - Tools

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Thread: Dragon Age's Tools  [+16]
Date: Wednesday, 23 May 2007 02:52AM
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Quote: Posted 05/22/07 20:59 (GMT) by Alodar

I know there's lots of stuff you can't talk about yet so I'm going to keep my questions fairly general:

What's been the biggest challenge with the Dragon Age Toolset?

Hmm. lets see. One that I can mention and not get in trouble....
Keeping it generic and reusing as much code as possible, so that when new features go into it, all editors can take advantage of the new features.

Quote: 
What are you most proud of?

I don't take pride in the toolset per se, I take pride in the content creators doing there job without even thinking about the toolset.
A good day for me is when noone comes into my office to complain.

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Are there any lessons have you learned that stand out from designing this particulare set of tools?

You never stop learning lessons, and no, nothing stands out.

Quote: 
What have you had the most fun with?

Just doing my job and avoiding the Zombie Kittens.

Quote: 
Hmmmm, these sound like job interview questions.


As always any info is appreciated.

Alodar smile smile

No Problem, I just wish I could say more.