Most of the content of Dragon Age Central has been developer posts to the official Dragon Age forums, first opened in May 2004. But all things must come to an end, and these forums were shut down on 2nd November 2009, the day before the game’s release in North America.
Since I haven’t had time to add much other content to the site for most of 2009, I’ve decided to also shut down Dragon Age Central as it was, leaving it here as an archive.
The new Dragon Age Central is now a much simpler (and fully automated) website dedicated to making developer posts to the new official forum (on Bioware’s social site) easier to find and search through.
It’s been interesting running this site, and in a way I’ll miss it... but hopefully I’ll be too busy finally playing the actual game to care :)
Dragon Age Central
Updated: Monday, 02 November 2009 02:07PM | Synced: 389184 mins ago
Forum posts were made by game developers. Please do not take posts out of context. While these individuals will have special insight into certain game-related questions, they are by no means the final authority. Please read the full topic and all its replies before forming an opinion. Remember, all things are subject to change.
-{ 2009 }-
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David Gaider ~ Lead Writer Categories: Quality:
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Thread: The way in which DA:O trailers are presented. [+20]
Date: Friday, 05 June 2009 09:23PM Yeah, no doubt. I think about half-way through that I would be shifting uncomfortably from foot to foot wondering in the back of my head if that console girl was still up at this time of night. |
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David Gaider ~ Lead Writer Categories: Quality:
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Thread: E3 Dragon Screens [+9]
Date: Thursday, 04 June 2009 06:03PM I think of magpies as flying rats. Pigeons, too, but magpies attack cats. |
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Sheryl Chee ~ Writer Categories: Quality:
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Thread: About Zevran... [+16]
Date: Thursday, 04 June 2009 03:46AM
I do love me some Glambert. |
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David Gaider ~ Lead Writer Categories: Quality:
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Thread: Post here if you *don't* need sex to enjoy a CRPG [+9]
Date: Wednesday, 03 June 2009 09:19PM
I would have written a Tali romance. *ahem*
(I would also have played one.) |
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Georg Zoeller ~ Senior Technical Designer Categories:
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Thread: The way in which DA:O trailers are presented. [+20]
Date: Saturday, 30 May 2009 08:32PM
Good read: Click Here Plus, while Dragon Age won't have multiplayer, we've not really talked about any other onlineo or social component it might or might not have. |
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Brian Chung ~ Talentless Hack Categories:
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Thread: 2.1 Million In First Year [+1]
Date: Friday, 29 May 2009 10:21PM
I believe the numbers are for units sold, not money. |
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Chris Priestly ~ Community Coordinator Categories:
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Thread: Gametrailers "Pre-E3 Dragon Age: Origins trailer [+6]
Date: Friday, 29 May 2009 02:41AM
It is almost show time folks. Lots of great games will be shown (and some talented, attractive actresses as well), but Dragon Age: Origins and Mass Effect 2 will be great.
I'm going to watch the whole show and then come back and see what you all thought. |
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Chris Priestly ~ Community Coordinator Categories:
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Thread: Gametrailers "Pre-E3 Dragon Age: Origins trailer [+6]
Date: Thursday, 28 May 2009 09:40PM
I doubt there is a live stream, but you can check out gametrailers.com for more details.
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David Gaider ~ Lead Writer Categories:
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Thread: 2.1 Million In First Year [+1]
Date: Tuesday, 26 May 2009 10:01PM Some people would sure like us to think so, I suspect. |
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Mary Kirby ~ Writer Categories:
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Thread: Gametrailers "Pre-E3 Dragon Age: Origins trailer [+6]
Date: Monday, 25 May 2009 04:34PM
You can always find the episodes online as well. |
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Chris Priestly ~ Community Coordinator Categories: Quality:
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Thread: Gametrailers "Pre-E3 Dragon Age: Origins trailer [+6]
Date: Monday, 25 May 2009 04:19PM
Hey Dragon Age: Origins fans
Edit: Now that the show has gone live, I'm changing this thread over for discussion on the Dragon Age: Origins video that was shown as part of the Gametrailers TV "Pre-E3" show. If you missed the episode, you can watch it here: http://www.youtube.com/watch?v=9rUipJYfIlg This video was made for us by Blur and I think really captures the feel of the game. Not to mention it has our new EA "Blood Dragon" logo and confirms the release date. Keep in mind, this is just the start of the coolness that will be coming next week as part of E3. We are giving demos of the game, interviews, and hands on time to select people. We even have some pretty sizable changes taking place here on the BioWare website. This is just the start of the Dragon Age: Origins at E3 coolness. So what did you think of what you have seen so far? |
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David Gaider ~ Lead Writer Categories:
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Thread: BG compared to Dragonage [+3]
Date: Monday, 25 May 2009 02:58PM I'll say this: I don't really know if there would be a market for a 2D game in the style of Baldur's Gate today or not. Obviously there would be some people who would be excited by it, but enough to justify the development? Depending on the size of the team needed, that's hard to say. It's a different time, after all. Imagine the reception to such a game by the gaming media -- it would be pretty chilly, indeed. If such a game even got the attention given to your average triple-A title (if it was considered such), it would undoubtedly be castigated as "old school" and "outdated". Heck, these were comments already being made on Infinity Engine games back by the time Throne of Bhaal and Icewind Dale II were coming out. But if you could make such a game with a much smaller team, chances are you could still make a profit just fine. That's a guess on my part, of course. It's not the path to riches, by any means, especially since by the standards of your average console hit today even BG2's sales seem fairly paltry, but for a small team that might be just fine. The thing I would be careful of assuming, however, is that an exact replica of Baldur's Gate would automatically evoke exactly the same feeling that those games did 10 years ago. There is a significant amount of nostalgia involved, here, where people remember only the good stuff and very little of the bad. Hey, I have plenty of nostalgia myself -- BG2 was my first game, and is a beloved memory for me -- but avoiding the "been there, done that" factor might be more significant than you think. In an age where everyone is demanding novelty along with familiarity, exchanging one for the other isn't likely to get you very far. |
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Chris Priestly ~ Community Coordinator Categories:
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Thread: Companions? [+4]
Date: Sunday, 24 May 2009 10:51PM
And you do a pretty good job. The problem is you (and I don't mean you Lucy, I mean many people) direct others there and they do not know that it is not 100% correct. For example, I don't see a disclaimer on that page saying something like "this is our best guess so far" or "these entries are not 100% proven yet". Part of my job is to stop the spread of misinformation about the game (as much as I can anyways). The DA Wiki you (and the rest) have put together is top notch, but it is not 100% correct. I'm not "writing off" your efforts, just making sure that people understand that it is not accurate, just the best work of fans such as yourselves given the information we have given you so far. |
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David Gaider ~ Lead Writer Categories: Quality:
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Thread: Is too much being revealed too soon? [+6]
Date: Thursday, 21 May 2009 02:42PM That's ironic. A colleague PM'd me yesterday and said "Why do you talk so much on the forums? Do you like it?" and my response was "I dunno. I guess I'm a masochist." Then I was with my trainer later in the day, and at one point he's laughing at me because I'm crawling around on all fours in pain. And I tell him "you should change the motto here to 'where sadism meets masochism, a happy place!'". He laughed some more and then told me to do sit-ups (which I did). Maybe there's something to this theory. *thinker pose* |
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Georg Zoeller ~ Senior Technical Designer Categories:
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Thread: I am so bored waiting for this game to release, should I try Baldur's Gate or something? [+0]
Date: Thursday, 21 May 2009 02:02AM
There's a mod that updates BG1 to the BG2 engine. Together with the widescreen mod, it makes the game quite graphically playable.
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