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Title: Old to New
Date: Monday, 02 November 2009 02:06PM
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Most of the content of Dragon Age Central has been developer posts to the official Dragon Age forums, first opened in May 2004. But all things must come to an end, and these forums were shut down on 2nd November 2009, the day before the game’s release in North America.

Since I haven’t had time to add much other content to the site for most of 2009, I’ve decided to also shut down Dragon Age Central as it was, leaving it here as an archive.

The new Dragon Age Central is now a much simpler (and fully automated) website dedicated to making developer posts to the new official forum (on Bioware’s social site) easier to find and search through.

It’s been interesting running this site, and in a way I’ll miss it... but hopefully I’ll be too busy finally playing the actual game to care :)
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Forum posts were made by game developers. Please do not take posts out of context. While these individuals will have special insight into certain game-related questions, they are by no means the final authority. Please read the full topic and all its replies before forming an opinion. Remember, all things are subject to change.


 Forum Post 
David Gaider ~
Lead Writer

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Thread: Character Updates - Alistair and Sten now with Sten & Alistair videos  [+28]
Date: Friday, 05 June 2009 05:38PM
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Quote: Posted 06/05/09 17:25 (GMT) by Lurklen
Though I don't know why Grey wardens would be anywhere but Fereldan right now as thats where the blight is.
The Grey Wardens headquarters is off in the Anderfels, a long ways away. And the Blight in Ferelden has just begin -- it takes time to get word out to such distant places. According to what you're told when you get to Ostagar, the Grey Wardens in Orlais (of which there are a significant number) are on their way.
 Forum Post 
David Gaider ~
Lead Writer

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Thread: Loghain or King?  [+1]
Date: Thursday, 28 May 2009 05:29PM
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Quote: Posted 05/28/09 08:56 (GMT) by Malanek999
I am assuming Loghain can't see the battle from where he is.
Correct. Loghain's men are on the other side of the tower, out of sight from the darkspawn.

----

As for the subject of realism, every fantasy realm has its own internal measure of reality -- from fireballs and fantastical creatures all the way on down to armor and weapons. Some are going to be more Conan and Excalibur, others are going to be more Frank Frazetta and World of Warcraft. Take your pick which you prefer, but we've chosen our style and so long as we're consistent I don't see the issue.

Dragon Age could literally be a cartoon (which it is not, by any stretch of the imagination) and you could still tell a dark and mature story in that context no problem. If you choose to disagree and point to unrealistic armor or what-not as your sticking point, that's fine -- but I would suggest the blindness is deliberate on your part. Sorry.
 Forum Post 
David Gaider ~
Lead Writer

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Thread: The Qun. What is it, and do we like it?  [+26]
Date: Thursday, 28 May 2009 05:01PM
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Quote: Posted 05/28/09 16:02 (GMT) by ushae
It means 'why' in both languages smile smile
Hey! I like that!
Quote: So will we get to visit this distant land they (Qunari) hail from, or is it least in future DLC (i know im asking for a lot lol razz smile )
Still got lots of Thedas to explore yet. smile smile
 Forum Post 
Chris Priestly ~
Community Coordinator

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Thread: Can the player ignore the storyline?  [+7]
Date: Thursday, 28 May 2009 02:59PM
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Well, you can ignore the storyline, but only for so long.

There are a lot of side quests, subplots, party/NPC stories, etc that you can choose to do as you play Dragon Age: Origins. These are optional content that will be presented to the players to pursue or not as they choose. In general, you can spend as much time trying to complete these as you choose.

However, over and above all the subplots is the core game story or "critical path". The only way to make it from the beginning of the game to the end of the game is to complete the critical path. Some areas of the game (and the subplots they contain) will only be accessible after you have completed otehr sections of the game revealed through the critical path.

Edit: Darned fragments.
 Forum Post 
David Gaider ~
Lead Writer

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Thread: Loghain or King?  [+1]
Date: Thursday, 28 May 2009 01:29AM
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Quote: Posted 05/28/09 00:51 (GMT) by cheeseslayersmu
I'll end on one note though. Loghain was retarded with his whole beacon idea. Why do they need to light a beacon to signal the army to charge? Can't they just shout CHARGEEEEEEEEEE? I mean jesus. Cmon writers, you could have thought of a better explanation razz smile
That isn't what the beacon is for. The King's part of the army charges well before the beacon is lit. I'm not saying you won't find holes in the logic later on, but later on you'll know the whole story to pick apart at least. wink smile
 Forum Post 
David Gaider ~
Lead Writer

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Thread: Origin - affect on whole game question  [+1]
Date: Tuesday, 26 May 2009 04:37PM
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The impact will vary -- often it's just slightly different dialogue, at other times you're looking at completely divergent experiences compared to other origins. But, yes, the differences are present throughout the entire game.
 Forum Post 
Chris Priestly ~
Community Coordinator

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Thread: Origin - affect on whole game question  [+1]
Date: Tuesday, 26 May 2009 03:44PM
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Throughout the whole game. smile smile
 Forum Post 
David Gaider ~
Lead Writer

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Thread: A question relating to the Noble Origin and how it relates to the "Vengence" trailer. **SP  [+0]
Date: Friday, 22 May 2009 03:17PM
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Quote: Posted 05/22/09 15:09 (GMT) by barbarianbarbie
With that in mind, the information in the "Vengence" trailer seems to imply the discovery of who was behind the attack on Highever.
I don't think there's anything in that trailer that relates specifically to the Human Noble origin.
Quote: My question is this, how are you able to exact revenge if you're now a member of the Grey Wardens? I mean of course you would want revenge, but doesn't that conflict with the whole Wardens never meddle in politics thing?
It might. You'll have to find out, won't you? Why would you want to know the answer to this question now?
 Forum Post 
David Gaider ~
Lead Writer

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Thread: Is too much being revealed too soon?  [+6]
Date: Wednesday, 20 May 2009 05:35AM
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Quote: Posted 05/19/09 22:51 (GMT) by ashbery76
I know the whole plot and ending due to the trailer and the Bittech interview
I find that highly unlikely. lol smile
Quote: The MassEffect team spoiled next to nothing and that is how it should be done.
You mean the entire twist about the Geth, which was spoiled in the early advertising? That next to nothing?

I assure you that nothing of that level has been spoiled about Dragon Age, unless you're going with the idea that any inferences you've drawn are all that is -- again, that's admittedly yet, but there isn't a marketing campaign that hasn't spoiled these things to some degree in the months before release, so the point made by the poster about blaming the wall has some merit. Paying close attention to such information when you're the sort who's averse to any spoilers at all is, in fact, a bit self-defeating, no?
 Forum Post 
David Gaider ~
Lead Writer

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Thread: Dalish elves  [+15]
Date: Wednesday, 20 May 2009 03:51AM
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Quote: Posted 05/20/09 03:08 (GMT) by lucy_glitter
Can we visit any of those places?
Not in DAO. Those are places in Orlais, and DAO takes place entirely in Ferelden.
Quote: Posted 05/20/09 03:23 (GMT) by Yomond
How common is the elf language. The dalish still speak it but do any city elves know it? They seem to still use some of the words but could they learn. I mean you could still learn Latin today but it be hard to find someone who actually spoke conversational Latin. If a human wanted to pick it up for what ever reason what are his chaces?
The Dalish know some of the language. Their mastery of it is far from complete, but most Keepers will encourage their clans to use it as much as they can, but even they will mix it with the King's Tongue when they must. Many Dalish, in fact, will only use the most common phrases because that's all they know. City elves, meanwhile, use some of the words like "shemlen" or "vhenadahl" because that's become part of their lexicon -- but ask the average elf what those words actually mean and they probably wouldn't be able to tell you. "Shemlen" is "human" to them, but not "quick children". The tragedy of the Dalish is that, while they profess to stubbornly hold to elven tradition, the damage to those traditions is likely permanent. The Dalish traditions of today no doubt barely resemble the elven traditions that once were and are instead a hybrid of human and elven ways despite their insistance that it isn't the case.
 Forum Post 
Chris Priestly ~
Community Coordinator

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Thread: Urban/Town hubs?  [+1]
Date: Tuesday, 19 May 2009 04:49PM
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There are a few towns/cities you will be visiting in Dragon Age: Origins. Some of which have already been discussed in David Gaider's Dragon Age novel.

In fact, maybe we'll have more information on one of them later today. smile smile
 Forum Post 
Mary Kirby ~
Writer

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Thread: Dragon deaths?  [+2]
Date: Saturday, 16 May 2009 04:06PM
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You will have to kill dragons in Dragon Age.

If you want to debate the comparative values of the lives of different phylums, genus, or species, fictional or otherwise, take it to the off-topic forum.
 Forum Post 
Mary Kirby ~
Writer

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Thread: Dragon deaths?  [+2]
Date: Saturday, 16 May 2009 03:45PM
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Quote: Posted 05/16/09 15:41 (GMT) by andreasrylander

Yes, I saw your edited post.

There is no objective law of nature that stipulates that humans are somehow more worthy to live. Those "rules" are highly subjective and anthrocentric. To then consider, as you do, the death of a dog/dragon/whatever as "lesser" than them being "killed" (which is apparently a world of difference to your preferred term "put down", which is a euphemism) is just pure lack of empathy and/or perspective, which I find despicable. I am used to how horrible most animal owners treat and view their "inventory" though...

When I say I don't care about humans/humanoids being killed in hordes in a game, I say so based on just exactly how vile our species is. Humanity really is a virus on this planet, so I hardly trouble myself with "random deaths" of humans. Obviously I care about specific people, specific persons, when they die. In this game I will no doubt care about plenty of characters, and will likely be moved if they end up dying in the storyline..

But no matter how little I care for someones death, I at least have the proper respect to nominate it accordingly; killing is killing, and no amount of wordwrapping can make it "lighter", for no creature, no individual, is worth more or less by an objective law of nature.

Maybe a game in which you fight a variety of creatures to save the world isn't for you, then.
 Forum Post 
Mary Kirby ~
Writer

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Thread: Questions. :)  [+3]
Date: Thursday, 14 May 2009 01:35AM
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Quote: Posted 05/14/09 01:27 (GMT) by Dave of Canada

I'll admit, I haven't followed Dragon Age much - but it interested me, and now I'd like to get informed smile smile

1. How long is the game going to take?

I think the estimate is sitting at 80 hours. You'd have to get Evil Chris to verify that, though.

Quote: 2. I've heard there's such things called "Origins" - what are they?

These things. Fully playable starting chapters of the game that vary according to your race (and sometimes class.) and affect how the world views you (and vice versa.)

Quote: 3. Single Player only, or is there Multiplayer?

Single Player only.

Quote: 4. I've heard this game is going to be hard, how "hard" is hard?

This depends a lot on which difficulty setting you play on. If you enjoy weeping in frustration, try nightmare. If you just want to see the story, try casual. If you like something in between, there's normal and hard.

Quote: 5. Who is the bearded badass that jumped on that purple ogre-thing in the "Violence" trailer?

Duncan! (He's the same guy narrating the "Join Us" video.)

Quote: 6. When's the game coming out, or the estimated time?

Second half of this year.

Quote: 7. Will the main characters voice-acted, like Mass Effect?

The player character is not voice-acted.

Quote: 8. What's the general lore / world set up for the game?

Man, this would take me a week to answer. I'm going to point you here instead.
 Forum Post 
Georg Zoeller ~
Senior Technical Designer

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Thread: Is the game chapter based?  [+0]
Date: Sunday, 10 May 2009 09:54PM
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no, not really. There is obviously a structure to the story, but we're not really classifying it as chapters.