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The Dragon Age Toolset provides builders with powerful, developer-grade tools.
Key features include:
Create Original Adventures: Using Dragon Age’s rich set of assets and locations as starting blocks, you can modify these stunning areas by adding new quests, characters and scripting to create your own adventures, conversations and cut-scenes.
Powerful Script Editor: You can fully customize combat and creature AI to create detailed action sequences full of heart-pounding party-based tactical combat.
On-Going Toolset Content Updates: We have plans to release additional assets and features for the toolset in the future, allowing for expanded creation of new areas.
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At PAX, Dragon Age: Origins Producer Fernando Melo and Senior Designer Ferret Baudoin will be presenting a 45 minute overview of the toolset for Dragon Age fans.
- The demonstration takes place in the Ruins of Ostagar area
- A quick look at the extremely flexible Face Morphing feature
- Clothing, armor and weapons will be selected giving a quick look at the variety
- Enemy monsters will be selected and placed in the area
- The new dialogue editor will be featured
- The module created on stage will be played through live in the Dragon Age: Origins game
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