
Ostagar: Representing the furthest point of encroachment by the ancient Tevinter Imperium into the barbarian lands of the southeast, the fortress of Ostagar was once one of the most important defensive Imperial holdings south of the Waking Sea. It stood at the edge of the Korcari Wilds and watched for any signs of invasion by the barbarians today known as the Chasind wilders. Straddling a narrow pass in the hills, the fortress needed to be by-passed in order for the WIlders to reach the fertile lowlands to the north and proved to be exceedingly difficult for the Wilders to attack due to its naturally defensible position. Like most Imperial holdings in the south, Ostagar was abandoned after Tevinter’s collapse during the First Blight. It was successfully sacked by the Chasind wilders and then, as the Chasind threat dwindled following the creation of the modern Ferelden nation, fell to ruin completely.
It has remained unmanned for four centuries, though most of the walls still stand -- as does the tall Tower of Ishal, named after the great Archon that ordered its construction -- and Ostagar remains a testament to the magical power of the Imperium that created it.

Ostagar: Representing the furthest point of encroachment by the ancient Tevinter Imperium into the barbarian lands of the southeast, the fortress of Ostagar was once one of the most important defensive Imperial holdings south of the Waking Sea. It stood at the edge of the Korcari Wilds and watched for any signs of invasion by the barbarians today known as the Chasind wilders. Straddling a narrow pass in the hills, the fortress needed to be by-passed in order for the WIlders to reach the fertile lowlands to the north and proved to be exceedingly difficult for the Wilders to attack due to its naturally defensible position. Like most Imperial holdings in the south, Ostagar was abandoned after Tevinter’s collapse during the First Blight. It was successfully sacked by the Chasind wilders and then, as the Chasind threat dwindled following the creation of the modern Ferelden nation, fell to ruin completely.
It has remained unmanned for four centuries, though most of the walls still stand -- as does the tall Tower of Ishal, named after the great Archon that ordered its construction -- and Ostagar remains a testament to the magical power of the Imperium that created it.
Translated by rodro_lliv
Ostagar
Situada en el punto más alejado de las tierras bárbaras del sudeste invadidas por antiguo Imperio Tevinter, la fortaleza de Ostagar fue una vez uno de los baluartes más importantes en la defensa Imperial al sur del Mar Levantado. Se encontraba en el borde de los bosques Korcari y desde ella se vigilaban todos los signos de invasión por los bárbaros hoy conocidos como salvajes Chasind. A caballo entre un estrecho paso de las colinas, la fortaleza necesitaba ser atravesada por los salvajes para llegar a las fértiles tierras bajas al norte y demostró ser extremadamente difícil de atacar, debido a su posición natural. Como la mayoría de los baluartes Imperiales en el sur, Ostagar fue abandonada después de la caída de Tevinter durante la Primera Plaga. Fue saqueada con éxito por los Chasind y a continuación, puesto que la amenaza Chasind disminuyó a raíz de la creación de la nación moderna de Ferelden, cayó en ruinas por completo.
Ha permanecido abandonada durante cuatro siglos, aunque la mayoría de los muros todavía siguen en pie - al igual que la alta Torre de Ishal, nombrada en honor del gran Arconte que ordenó su construcción - y aun a día de hoy Ostagar es testimonio del poder mágico del Imperio que la levantó.