Ah, ok. As I said in the other thread, you will have the weapon quickslot which will let you switch between 2 sets of weapons. This can be a sword and shield (one set) and a bow with ice arrows (second set). Or a staff (one set) and two daggers (second set). Or one two-handed maul (one set) and a different two-handed maul (second set). What you put in the weapons slots is up to you. You change the items in this slot by switching the items in your inventory screen.

The idea is to allow players (and party NPCs as well) the choice between two types of offensae. So if you are playing a ranged archer but someone gets too close, you can switch on the fly to a sword & shield without needing to pause the game and go into the inventory screen. You still can do so if you wish, this just prepares something so you can keep going if you choose.

There are other items, like spells, grenades, potions, etc that can be stored in the quick bar (which is slightly different than the weapons slot, but works the same way), but you do not put "clothing" (armor, rings, belts, etc) in the quickbar.

Hopefully this is a little clearer now. smile smile