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 Forum Post 
Scott Greig ~
Project Director/Producer

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Thread: so, about these 'origin' stories...
Date: Thursday, 20 May 2004 01:50AM
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Quote: Posted 05/19/04 23:20:10 (GMT) by fables of the reconstruction

my question is: how far is does your choice of 'origin' story tie you to a particular set of characteristics for your PC, i.e. will it be broadly generic (e.g. <barbarian exile> or <dwarven noble>) or tediously detailed (e.g. happy-go-lucky 28-year-old vagabond thief named Sneaky Sam with red hair, freckles, and a rat named Whiskers)?


Think of them more as character archetypes. You will still be able to customize your character's name, appearance, sex, stats etc. Our goal here is to allow you to play the game with the fantasy character type of your choice. We won't of course be able to hit all of the permutations but the broad categories should be covered and there will be lot of room for guiding your destiny as the game progresses.

Quote: 
and can you forgo an origin story altogether and simply play as an unknown without any substantial ties to the story/setting?

There will always be the option of the "Mysterious Stranger" for those of you that don't want to pick defined origin story. This will still have the same level of story involvement and interaction. The npc's will just react to your character as if your background was unknown.
 Forum Post 
David Gaider ~
Lead Writer

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Thread: so, about these 'origin' stories...
Date: Thursday, 20 May 2004 08:04PM
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Quote: 
my follow-up question is: how many of the origin stories involve the PC having amnesia/parents killed by orcs?

None.