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Chris Priestly ~
Community Coordinator

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Thread: Dragon Age Add Ons page with Stone Prisoner, Warden's Keep and Blood Dragon Armor
Date: Thursday, 08 October 2009 06:05PM
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We have launched the Add-Ons page for the Dragon Age Website. This page will feature the add-ons and optional extra downloadable content available for Dragon Age.

To launch the page we have information, screenshots and videos on the first 3 items available, The Stone Prisoner, The Warden's Keep and The Blood Dragon Armor.

The Stone Prisoner: The darkspawn-infested village of Honnleath holds a secret: the forgotten stone figure at the town's heart is a powerful golem frozen in time. Free the creature and reveal a storied quest to unlock its power and mysterious past.

The Warden's Keep: Some claim the fortress of Soldier's Peak is corrupted and overrun by demons. Others whisper of betrayal and the spirits of murdered Grey Wardens. Whatever the truth, Soldier's Peak is no place for the living.

Blood Dragon Armor: Commissioned by an infamous Nevarran dragon hunter, this armor was crafted in a time when dragons had almost been hunted to extinction. Infused with their blood, the armor gained notoriety after the hunter died at the hands of men rather than the dragons it was designed to protect him from.

Learn more about the Add-Ons available here: http://dragonage.bioware.com/addon/



evil smile
 Forum Post 
Chris Priestly ~
Community Coordinator

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Thread: Dragon Age Add Ons page with Stone Prisoner, Warden's Keep and Blood Dragon Armor
Date: Thursday, 08 October 2009 07:19PM
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I'll refute it here if it will make you feel better.

The Warden's Keep was created by members of the DAO team while the rest of the team worked on finishing the PC and console versions. It was never in the core game and has been added in once the core game is complete. This extra team is working on more DLC for the coming months. We have lots of plans in the works for coolness to come. smile smile

Shale (the Stone Prisoner) WAS originally going to be in the core game. However, Shale was cut as the team could not get things such as pathfinding, etc working correctly in time to meet our projected release date. Back when DAO was going to be released back in the spring of 2009, the decision was made to cut him. Since the team had extra time once the release date was moved to November, the Dev team worked to fix the outstanding issues and included this back into the game as Day 1 DLC.

Blood Dragon Armor. This was added in a few months ago as a cool way to tie both Dragon Age and Mass Effect together.

There. Refuted yet?
 Forum Post 
Chris Priestly ~
Community Coordinator

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Thread: Dragon Age Add Ons page with Stone Prisoner, Warden's Keep and Blood Dragon Armor
Date: Thursday, 08 October 2009 08:03PM
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You're wrong and I explained why. Still, thanks for your opinion. Please remember, no swearing here.
 Forum Post 
Chris Priestly ~
Community Coordinator

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Thread: Dragon Age Add Ons page with Stone Prisoner, Warden's Keep and Blood Dragon Armor
Date: Friday, 09 October 2009 03:51AM
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Quote: Posted 10/09/09 03:12 (GMT) by isisprince

So, the golem was never on the original disc back in march?

Correct. If we had shipped the PC version (or any version) back in March, there would have been no Golem character/Stone Prisoner plot available. The only reason it is available now is we had the extra time to fix it.

I think the person who pointed out that the delay to the PC ship allowed for this content to be available looked at it the correct way. smile smile
 Forum Post 
Fernando Melo ~
Producer

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Thread: Dragon Age Add Ons page with Stone Prisoner, Warden's Keep and Blood Dragon Armor
Date: Saturday, 10 October 2009 05:48PM
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Someone posted about the majority of dissatisfaction stemming from a perception issue - you are absolutely correct. And I suspect that for those that feel wronged somehow at DLC being available day 1, there is probably nothing we will be able to say or do to change their minds.

But for what its worth, know that it was a real challenge for us in deciding how early to launch these - as explained already, the date change for the game launch meant we were in the odd position of having DLC content actually ready for launch.

And before we go further down the 'it should have been in the disc' direction, David's comments (recently reposted on this thread) were spot on. Despite what you may want to believe, there was no way that this content would ever have made the discs - not without delaying the game itself. It was simply not finished when the main game started going into lockdown.

Think of it this way - if we were developing a web page, we could continue to work on that and virtually finish it the evening before the game went live, and still be there for launch. But there would have been no way that the same web page would have made the disc layout or even digital game lockdowns weeks or months earlier.

The DLC team operates under a shorter dev cycle than the main game, and as such we were able to catch up to the main game with respect to launch dates, but that is very different from making that same content available for the disc or even digital distribution production dates.

Continuing on...
We could also have easily decided to artificially hold DLC back at least 2 weeks so people didn't get this perception.

However - there were a lot of good points to getting this content out there asap.

The sweet spot that all players keep asking for is that you want content available for right when you finish the game. And despite DA:O being a massive title, even at 40-80hrs for a playthrough you are feasibly talking about a week or less if someone takes some time off and really goes for it - not that any of you here are that into DA right *cough cough*. smile smile

With the case of Warden's Keep and The Stone Prisoner these not only give you new content but content that persists and therefore benefits you throughout the rest of your game. A Keep in WK, and a party member in TSP. We wanted this to be available for players that may only want to enjoy a single playthrough of the game, and still get the most out of these.

You guys right here on the forums were an influence too. Right around the time we were looking into this in the early spring is when the forums absolutely exploded (wrongly) about the perception that the PC game was done but being delayed solely because of consoles etc.

There were also more practical internal reasons too - like being able to use it to help promote the main game, help test out some of these systems early on, help validate that we are on the right track financially (ie. showing some revenue early) to maintain support for and justify sustaining such a team for the long haul, and getting DLC feedback from fans asap. We have a long plan, but without fan feedback early we could end up spinning our wheels and producing too much of the wrong thing before we know it.

Once we also decided on TSP as an included DLC incentive, and had pre-order items for retailers, and rolled out the digital deluxe edition with WK - the reason to hold back something like WK for everyone else (or the paid version of TSP) became almost moot. At that point the tables were turned and it was more likely we'd get a stronger backlash for why certain players could get DLC that was clearly finished and working, but others could not.

So, long story short, in the end we opted for these first DLC that it was better to just make it available than hold back, even knowing there could be some backlash to the day 1 perception.

We felt that when the DLC actually launched should be less important than the fact that it is available for when players may want it. Even if that meant taking a few lumps for it.

If that is day 1 for you, enjoy and tell us what you think. If that is a year from now, fantastic. If its not your thing, also fine, let us know what you thought of the main game or why it doesn't interest you.

Ultimately - and I've mentioned this many times on the forums - you don't need to buy these. And if you are on the fence then please check out the DLC page. There will also be reviews of this coming at some point, and I fully expect your fellow forumites will be very vocal about their thoughts on DLC they've played as well.

Make an informed decision on your time - but know that it will be there for whenever you are ready.
 Forum Post 
Fernando Melo ~
Producer

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Thread: Dragon Age Add Ons page with Stone Prisoner, Warden's Keep and Blood Dragon Armor
Date: Saturday, 10 October 2009 06:02PM
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A few other answers...

There are new blood based abilities but these are not the same as blood magic. The DLC abilities are a brand new ability chain.

You can access Warden's Keep (and the quest to obtain Shale) once the world map opens up - you need to be able to travel in the world first for these.

If you buy a 360 (or any platform) in UK, you can use the codes back home (Germany, in the specific question) - codes are platform specific (PC codes only work on PC), but the codes are not region specific. However, be aware that for console games the main game discs themselves may be region locked. (not an issue in this specific case however of going from UK -> DE)

The Stone Prisoner and Blood Dragon Armor codes are in the physical box itself and printed on a card (you can see an example of the cards on the DLC page). I'm not aware of retailers actually opening up sealed boxes themselves and taking items like that out.
 Forum Post 
Fernando Melo ~
Producer

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Thread: Dragon Age Add Ons page with Stone Prisoner, Warden's Keep and Blood Dragon Armor
Date: Saturday, 10 October 2009 06:16PM
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Quote: Posted 10/10/09 18:05 (GMT) by Auraad
So ... it has started ... the money making machine ...

Yes, hopefully. Without that there won't be any new content, toolset development, social site improvements, etc. Sadly, we haven't been able to convince our folks to work for free wink smile

If you're implying (as it actually sounds like) that this will be done in a way solely scheemed at ripping you and others off, then I disagree. However, if you ever do grab any of the DLC and still feel that way then by all means please let us know.

Quote: Posted 10/10/09 18:05 (GMT) by Auraad
So, the DLC team should take 14 days off (the islands in the caribbean sea are nice) and then start to develop the MP Dragon Age game - the game it should have been from day 1 on.

DA:O is exactly what it should be (and then some). That's not to say we wouldn't do an MP game in the future set in the DA universe, but MP was dismissed for DA:O a long time back - in any case it wouldn't be through the DLC team, it would need to be another full game team.

Quote: Posted 10/10/09 18:05 (GMT) by Auraad
I don't want MORE from the SAME stuff, I want MORE DIFFERENT stuff/possiblities in the game.

That, I think we can do smile smile
 Forum Post 
Fernando Melo ~
Producer

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Thread: Dragon Age Add Ons page with Stone Prisoner, Warden's Keep and Blood Dragon Armor
Date: Wednesday, 14 October 2009 05:29AM
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Quote: Posted 10/12/09 11:27 (GMT) by Alendreth

Quote: Dear Customer,

Greetings from Amazon.co.uk.

Further to your e-mail on October 06, 2009 I am contacting you again to let you know that your query regarding the free code for The Stone Prisoner and the Blood Dragon Armour has been investigated.

Our product team has confirmed that these items and features only come with the collector's edition of Dragon Age. Sadly this is an exclusive for another retailer - GAME.

Amazon.co.uk PC game will not ship with codes for these. I hope this information is helpful.

This has got to be a mistake!

Seems like it. We'll look into it, but it looks like a mistake. The code for The Stone Prisoner & the Blood Dragon Armor are on a physical card (you can see an example of it on the DLC page on this site) within the sealed retail box itself.

If you order a digital version, it should be emailed to you - exact timing of that is down to the digi-retailer's own policies (e.g. could be at time of order, or more likely when ready for download).

Quote: Posted 10/13/09 04:13 (GMT) by derboo

I hope I can get an answer to this: When I buy the english version of the game from the UK, and download the DLC in Germany, can I get english version content, or am I stuck with a language mix, as in certain RPGs made by other companies (Fallout 3, for example)?

Already answered elsewhere, but yes - the DLC supports all languages that the game does. It'll automatically play in whatever language you are playing the main game in.